Noveo Junior Developer Training
Hands-on junior developer training focused on modern React stack practices, state management, data fetching architecture, and production-form validation workflows.
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Hands-on junior developer training focused on modern React stack practices, state management, data fetching architecture, and production-form validation workflows.
Developed a preloader dinosaur runner game similar to Google's Dino Run with seeded generation. Implemented a PostgreSQL high score saving system with a potential anti-cheating run checker that checks jump times against the seed. Assisted in small tasks.
My first indulgence in web development. This is a per chapter rating website similar to that of per-episode IMDB. Developed with SvelteKit, and a MongoDB backend (I did not want to deal with SQL). Scraped manga data from MangaDex API.

Final-year project in Unity focused on generating competitive FPS terrain layouts with procedural methods. It builds untextured strategic spaces with route variety, verticality, and fast iteration for level design planning.

Exploration project applying a genetic algorithm to evolve Wave Function Collapse adjacency rules, with experiments on manual fitness scoring and a neural-network-based evaluator.
