Fedor Agafonov

Portfolio

contact

fedebean1352@gmail.com

Experience --

Soundsfun Junior Website Developer - Volunteering

Feb. 2025 - Apr. 2025

Developed a preloader dinosaur runner game similar to Google’s Dino Run with seeded generation. PostgreSQL high score saving system and a run checker which checks the jump times against the seed. Assisted in small tasks.

Projects --

Anichapter

2024

My first indulgence in web development. This is a per chapter rating website similar to that of per-episode IMDB. Developed with SvelteKit, and a MongoDB backend (I didn't want to deal with SQL). Scraped manga data from MangaDex API.

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Terrain Layout Generator

2024

A Unity procedural map generator using Perlin and Voronoi noise with automated routing and WFC-based map segmentation. I wanted to make a layout generator that could give me inspiration when structuring maps for CS:GO.

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Tabletop Card Game

2022-Now

Designed, printed and playtested a working card game with a novel win condition. Heavily inspired by Magic: The Gathering, where you only need the cards and a bit of your time to play.

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Genetic Algorith

2023

Attempted to create 2 models, one to generate random grids using a preset tile set, and another to evaluate how closely they match the target rules. With the end goal being a pattern generator that mimics WFC.

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City Builder Concept

2022

Grid based city builder game mini project attempt. Perlin Noise generated island map, 32x32 cells with mini 8x8 grids with layered Perlin Noise. Used navigation mesh for npc traversal.

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WFC Horror Game

2023

A simple demo of 3D dungeon mazes being generated using WFC without contradictions. Has a state-driven enemy following and trying to catch the player. No end goal or win condition.

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GMS Projects

2017-2020

A set of projects I had developed using Game Maker Studio, with programing done in the native GML. These are not all, but some of the projects I have worked on.

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